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Fireworks Engine
v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
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#include "src/audio/audioclip.h"#include "src/components/component.h"#include "src/graphics/camera2d.h"#include "src/graphics/freeflycamera.h"#include "src/graphics/mesh.h"#include "src/graphics/model.h"#include "src/graphics/scene3d.h"#include "src/graphics/shader.h"#include "src/graphics/texture.h"#include "src/graphics/window.h"#include "src/graphics/buffers/buffer.h"#include "src/graphics/buffers/framebuffer.h"#include "src/graphics/buffers/indexbuffer.h"#include "src/graphics/buffers/vertexarray.h"#include "src/graphics/layers/group.h"#include "src/graphics/layers/layer.h"#include "src/graphics/renderables/label.h"#include "src/graphics/renderables/sprite.h"#include "src/graphics/renderables/renderable2d.h"#include "src/graphics/renderables/renderable3d.h"#include "src/graphics/renderers/batchrenderer2d.h"#include "src/graphics/renderers/batchrenderer3d.h"#include "src/graphics/renderers/renderer2d.h"#include "src/graphics/renderers/renderer3d.h"#include "src/graphics/renderers/ShotRenderer2D.h"#include "src/managers/physicsmanager.h"#include "src/physics/rigidbody2d.h"#include "src/utils/fileutils.h"#include "src/utils/timer.h"#include "src/utils/wavloader.h"#include <glm/glm.hpp>#include <glm/gtc/matrix_transform.hpp>#include <glm/gtx/string_cast.hpp>
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Classes | |
| class | fireworks::Fireworks |
| The Game class to use the Fireworks Engine. More... | |
Namespaces | |
| fireworks | |