16 GLuint m_RenderTexture;
void unbind() const
Unbind the frame buffer.
Definition: framebuffer.cpp:39
Class to generate Render Buffers.
Definition: renderbuffer.h:11
Definition: audioclip.cpp:3
Class to generate Frame Buffers.
Definition: framebuffer.h:12
~FrameBuffer()
Definition: framebuffer.cpp:28
FrameBuffer(int Width, int Height)
Generates frame buffers to render the current scene to the generated frame buffer.
Definition: framebuffer.cpp:4
GLuint getRenderTexture() const
Gets the Render Texture that the current frame was mapped to.
Definition: framebuffer.h:32
void bind() const
Bind the frame buffer.
Definition: framebuffer.cpp:33