#include <mat4.h>
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| static DEPRECATED mat4 | identity () |
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| static DEPRECATED mat4 | orthographic (float left, float right, float bottom, float top, float near, float far) |
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| static DEPRECATED mat4 | perspective (float fov, float aspectRatio, float near, float far) |
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| static DEPRECATED mat4 | translation (const vec3 &translation) |
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| static DEPRECATED mat4 | rotation (float angle, const vec3 &axis) |
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| static DEPRECATED mat4 | scale (const vec3 &scale) |
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| static DEPRECATED mat4 | lookAt (const vec3 &eye, const vec3 &target, const vec3 &worldUp=vec3(0, 1, 0)) |
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◆ mat4() [1/2]
| fireworks::maths::mat4::mat4 |
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◆ mat4() [2/2]
| fireworks::maths::mat4::mat4 |
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float |
diagonal | ) |
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◆ identity()
| mat4 fireworks::maths::mat4::identity |
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static |
◆ invert()
| mat4 & fireworks::maths::mat4::invert |
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◆ lookAt()
| mat4 fireworks::maths::mat4::lookAt |
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const vec3 & |
eye, |
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const vec3 & |
target, |
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const vec3 & |
worldUp = vec3(0, 1, 0) |
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) |
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static |
◆ multiply() [1/3]
| mat4 & fireworks::maths::mat4::multiply |
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const mat4 & |
other | ) |
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◆ multiply() [2/3]
| vec3 fireworks::maths::mat4::multiply |
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const vec3 & |
other | ) |
const |
◆ multiply() [3/3]
| vec4 fireworks::maths::mat4::multiply |
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const vec4 & |
other | ) |
const |
◆ operator*=()
| mat4 & fireworks::maths::mat4::operator*= |
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const mat4 & |
other | ) |
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◆ orthographic()
| mat4 fireworks::maths::mat4::orthographic |
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float |
left, |
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float |
right, |
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float |
bottom, |
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float |
top, |
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float |
near, |
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float |
far |
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) |
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static |
◆ perspective()
| mat4 fireworks::maths::mat4::perspective |
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float |
fov, |
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float |
aspectRatio, |
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float |
near, |
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float |
far |
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) |
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◆ rotation()
| mat4 fireworks::maths::mat4::rotation |
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float |
angle, |
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const vec3 & |
axis |
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) |
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static |
◆ scale()
| mat4 fireworks::maths::mat4::scale |
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const vec3 & |
scale | ) |
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static |
◆ translation()
| mat4 fireworks::maths::mat4::translation |
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const vec3 & |
translation | ) |
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static |
◆ operator* [1/3]
◆ operator* [2/3]
◆ operator* [3/3]
◆ operator<<
| DEPRECATED friend std::ostream& operator<< |
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std::ostream & |
stream, |
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const mat4 & |
matrix |
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friend |
◆ @1
◆ columns
| vec4 fireworks::maths::mat4::columns[4] |
◆ elements
| float fireworks::maths::mat4::elements[4 *4] |
The documentation for this struct was generated from the following files:
- /home/docs/checkouts/readthedocs.org/user_builds/fireworks-engine/checkouts/latest/Fireworks Engine/Fireworks Core/src/maths/mat4.h
- /home/docs/checkouts/readthedocs.org/user_builds/fireworks-engine/checkouts/latest/Fireworks Engine/Fireworks Core/src/maths/mat4.cpp