#include <vec4.h>
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| float | x |
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| float | y |
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| float | z |
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| float | w |
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◆ vec4() [1/2]
| fireworks::maths::vec4::vec4 |
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default |
◆ vec4() [2/2]
| fireworks::maths::vec4::vec4 |
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const float & |
x, |
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const float & |
y, |
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const float & |
z, |
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const float & |
w |
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) |
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◆ add()
| vec4 & fireworks::maths::vec4::add |
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const vec4 & |
other | ) |
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◆ divide()
| vec4 & fireworks::maths::vec4::divide |
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const vec4 & |
other | ) |
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◆ mutiply()
| vec4 & fireworks::maths::vec4::mutiply |
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const vec4 & |
other | ) |
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◆ operator!=()
| bool fireworks::maths::vec4::operator!= |
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const vec4 & |
other | ) |
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◆ operator*=()
| vec4 & fireworks::maths::vec4::operator*= |
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const vec4 & |
other | ) |
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◆ operator+=()
| vec4 & fireworks::maths::vec4::operator+= |
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const vec4 & |
other | ) |
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◆ operator-=()
| vec4 & fireworks::maths::vec4::operator-= |
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const vec4 & |
other | ) |
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◆ operator/=()
| vec4 & fireworks::maths::vec4::operator/= |
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const vec4 & |
other | ) |
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◆ operator==()
| bool fireworks::maths::vec4::operator== |
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const vec4 & |
other | ) |
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◆ subtract()
| vec4 & fireworks::maths::vec4::subtract |
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const vec4 & |
other | ) |
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◆ operator*
◆ operator+
◆ operator-
◆ operator/
◆ operator<<
| std::ostream& operator<< |
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std::ostream & |
stream, |
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const vec4 & |
vector |
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) |
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friend |
| float fireworks::maths::vec4::w |
| float fireworks::maths::vec4::x |
| float fireworks::maths::vec4::y |
| float fireworks::maths::vec4::z |
The documentation for this struct was generated from the following files:
- /home/docs/checkouts/readthedocs.org/user_builds/fireworks-engine/checkouts/latest/Fireworks Engine/Fireworks Core/src/maths/vec4.h
- /home/docs/checkouts/readthedocs.org/user_builds/fireworks-engine/checkouts/latest/Fireworks Engine/Fireworks Core/src/maths/vec4.cpp