Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
mat4.cpp File Reference
#include "mat4.h"
Include dependency graph for mat4.cpp:

Namespaces

 fireworks
 
 fireworks::maths
 

Functions

float fireworks::maths::getVal (const float arr[], int idx1, int idx2)
 
mat4 fireworks::maths::operator* (mat4 left, const mat4 &right)
 
vec3 fireworks::maths::operator* (const mat4 &left, const vec3 &right)
 
vec4 fireworks::maths::operator* (const mat4 &left, const vec4 &right)
 
std::ostream & fireworks::maths::operator<< (std::ostream &stream, const mat4 &matrix)