|
Fireworks Engine
v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
|
This is the complete list of members for fireworks::maths::mat4, including all inherited members.
| columns | fireworks::maths::mat4 | |
| elements | fireworks::maths::mat4 | |
| identity() | fireworks::maths::mat4 | static |
| invert() | fireworks::maths::mat4 | |
| lookAt(const vec3 &eye, const vec3 &target, const vec3 &worldUp=vec3(0, 1, 0)) | fireworks::maths::mat4 | static |
| mat4() | fireworks::maths::mat4 | |
| mat4(float diagonal) | fireworks::maths::mat4 | |
| multiply(const mat4 &other) | fireworks::maths::mat4 | |
| multiply(const vec3 &other) const | fireworks::maths::mat4 | |
| multiply(const vec4 &other) const | fireworks::maths::mat4 | |
| operator*(mat4 left, const mat4 &right) | fireworks::maths::mat4 | friend |
| operator*(const mat4 &left, const vec3 &right) | fireworks::maths::mat4 | friend |
| operator*(const mat4 &left, const vec4 &right) | fireworks::maths::mat4 | friend |
| operator*=(const mat4 &other) | fireworks::maths::mat4 | |
| operator<<(std::ostream &stream, const mat4 &matrix) | fireworks::maths::mat4 | friend |
| orthographic(float left, float right, float bottom, float top, float near, float far) | fireworks::maths::mat4 | static |
| perspective(float fov, float aspectRatio, float near, float far) | fireworks::maths::mat4 | static |
| rotation(float angle, const vec3 &axis) | fireworks::maths::mat4 | static |
| scale(const vec3 &scale) | fireworks::maths::mat4 | static |
| translation(const vec3 &translation) | fireworks::maths::mat4 | static |