Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
fireworks::maths::mat4 Member List

This is the complete list of members for fireworks::maths::mat4, including all inherited members.

columnsfireworks::maths::mat4
elementsfireworks::maths::mat4
identity()fireworks::maths::mat4static
invert()fireworks::maths::mat4
lookAt(const vec3 &eye, const vec3 &target, const vec3 &worldUp=vec3(0, 1, 0))fireworks::maths::mat4static
mat4()fireworks::maths::mat4
mat4(float diagonal)fireworks::maths::mat4
multiply(const mat4 &other)fireworks::maths::mat4
multiply(const vec3 &other) constfireworks::maths::mat4
multiply(const vec4 &other) constfireworks::maths::mat4
operator*(mat4 left, const mat4 &right)fireworks::maths::mat4friend
operator*(const mat4 &left, const vec3 &right)fireworks::maths::mat4friend
operator*(const mat4 &left, const vec4 &right)fireworks::maths::mat4friend
operator*=(const mat4 &other)fireworks::maths::mat4
operator<<(std::ostream &stream, const mat4 &matrix)fireworks::maths::mat4friend
orthographic(float left, float right, float bottom, float top, float near, float far)fireworks::maths::mat4static
perspective(float fov, float aspectRatio, float near, float far)fireworks::maths::mat4static
rotation(float angle, const vec3 &axis)fireworks::maths::mat4static
scale(const vec3 &scale)fireworks::maths::mat4static
translation(const vec3 &translation)fireworks::maths::mat4static