Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
renderable2d.h File Reference
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Classes

struct  fireworks::graphics::VertexData
 The structure of the Vertex Data. More...
 
class  fireworks::graphics::Renderable2D
 The Class responsible for drawing the basic Renderable objects onto the screen. More...
 

Namespaces

 fireworks
 
 fireworks::graphics
 

Enumerations

enum  fireworks::graphics::Primitive2D { fireworks::graphics::Primitive2D::Circle, fireworks::graphics::Primitive2D::Triangle, fireworks::graphics::Primitive2D::Quad }
 Different variations of primitives. More...