Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
fireworks::graphics::VertexData Struct Reference

The structure of the Vertex Data. More...

#include <renderable2d.h>

Public Attributes

glm::vec3 vertex
 
glm::vec2 uv
 
float tid
 
glm::vec4 color
 

Detailed Description

The structure of the Vertex Data.

Member Data Documentation

◆ color

glm::vec4 fireworks::graphics::VertexData::color

◆ tid

float fireworks::graphics::VertexData::tid

◆ uv

glm::vec2 fireworks::graphics::VertexData::uv

◆ vertex

glm::vec3 fireworks::graphics::VertexData::vertex

The documentation for this struct was generated from the following file: