Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
fireworks::utils Namespace Reference

Classes

class  FileUtils
 A utility class to load various types of files. More...
 
class  Timer
 Timer class to keep track of the time. More...
 
class  WavLoader
 A class to load WAVE (.wav) audio files. More...