A class to load WAVE (.wav) audio files.
More...
#include <wavloader.h>
|
| bool | isBigEndian () |
| |
| int | convertToInt (char *buffer, std::uint32_t len) |
| |
| char * | loadWAV (const char *fn, std::uint32_t &format, std::uint32_t &samplerate, std::uint32_t &bps, std::uint32_t &size) |
| | Loads the wav file. More...
|
| |
A class to load WAVE (.wav) audio files.
◆ convertToInt()
| int fireworks::utils::WavLoader::convertToInt |
( |
char * |
buffer, |
|
|
std::uint32_t |
len |
|
) |
| |
|
inline |
◆ isBigEndian()
| bool fireworks::utils::WavLoader::isBigEndian |
( |
| ) |
|
|
inline |
◆ loadWAV()
| char* fireworks::utils::WavLoader::loadWAV |
( |
const char * |
fn, |
|
|
std::uint32_t & |
format, |
|
|
std::uint32_t & |
samplerate, |
|
|
std::uint32_t & |
bps, |
|
|
std::uint32_t & |
size |
|
) |
| |
|
inline |
The documentation for this class was generated from the following file:
- /home/docs/checkouts/readthedocs.org/user_builds/fireworks-engine/checkouts/latest/Fireworks Engine/Fireworks Core/src/utils/wavloader.h