Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
fireworks::utils::WavLoader Member List

This is the complete list of members for fireworks::utils::WavLoader, including all inherited members.

convertToInt(char *buffer, std::uint32_t len)fireworks::utils::WavLoaderinline
isBigEndian()fireworks::utils::WavLoaderinline
loadWAV(const char *fn, std::uint32_t &format, std::uint32_t &samplerate, std::uint32_t &bps, std::uint32_t &size)fireworks::utils::WavLoaderinline