Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
model.h File Reference
#include "mesh.h"
#include <assimp/Importer.hpp>
#include <assimp/scene.h>
#include <assimp/postprocess.h>
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Classes

struct  fireworks::graphics::SubMesh
 A struct denoting the sub-meshes of a 3d Model. More...
 
class  fireworks::graphics::Model
 A 3D model object loaded externally. More...
 

Namespaces

 fireworks
 
 fireworks::graphics