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Fireworks Engine
v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
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#include <iostream>#include <map>#include <string>#include <ft2build.h>#include "renderable2d.h"#include <src/utils/glassert.h>

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Classes | |
| struct | fireworks::graphics::Character |
| Struct denoting the text character of the font. More... | |
| struct | fireworks::graphics::Font |
| Engine specific font data type. More... | |
| class | fireworks::graphics::Label |
| The label class to render text onto the screen. More... | |
Namespaces | |
| fireworks | |
| fireworks::graphics | |