Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
wavloader.h File Reference
#include <iostream>
#include <fstream>
#include <cstring>
#include <al.h>
#include <bit>
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Classes

class  fireworks::utils::WavLoader
 A class to load WAVE (.wav) audio files. More...
 

Namespaces

 fireworks
 
 fireworks::utils