Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
sprite.h File Reference
#include "renderable2d.h"
#include "../../utils/timer.h"
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Classes

class  fireworks::graphics::Sprite
 The class responsible for drawing the Sprites in the scene. More...
 

Namespaces

 fireworks
 
 fireworks::graphics
 

Enumerations

enum  fireworks::graphics::SpriteAnimationType { fireworks::graphics::SpriteAnimationType::LOOP, fireworks::graphics::SpriteAnimationType::REVERSE, fireworks::graphics::SpriteAnimationType::PING_PONG }
 The type of sprite sheet animation. More...