Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
mesh.h File Reference
#include "renderables/renderable3d.h"
#include "renderers/batchrenderer3d.h"
#include "renderers/shotrenderer3d.h"
#include <math.h>
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Classes

class  fireworks::graphics::Mesh
 The 3D mesh of a 3d renderable object. More...
 

Namespaces

 fireworks
 
 fireworks::graphics
 

Macros

#define _USE_MATH_DEFINES
 

Macro Definition Documentation

◆ _USE_MATH_DEFINES

#define _USE_MATH_DEFINES