Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
Window.cpp File Reference
#include "window.h"
Include dependency graph for Window.cpp:

Namespaces

 fireworks
 
 fireworks::graphics
 

Functions

void fireworks::graphics::glfw_initialisation_error (int error, const char *description)
 Input related GLFW callback functions. More...
 
void fireworks::graphics::key_callback (GLFWwindow *window, int key, int scancode, int action, int mods)
 
void fireworks::graphics::window_resize_callback (GLFWwindow *window, int width, int height)
 
void fireworks::graphics::mouse_button_callback (GLFWwindow *window, int button, int action, int mods)
 
void fireworks::graphics::mouse_position_callback (GLFWwindow *window, double xpos, double ypos)