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Fireworks Engine
v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
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#include "vec3.h"
Namespaces | |
| fireworks | |
| fireworks::maths | |
Functions | |
| vec3 | fireworks::maths::operator+ (vec3 left, const vec3 &right) |
| vec3 | fireworks::maths::operator- (vec3 left, const vec3 &right) |
| vec3 | fireworks::maths::operator* (vec3 left, const vec3 &right) |
| vec3 | fireworks::maths::operator/ (vec3 left, const vec3 &right) |
| vec3 | fireworks::maths::operator+ (vec3 left, const float &right) |
| vec3 | fireworks::maths::operator- (vec3 left, const float &right) |
| vec3 | fireworks::maths::operator* (vec3 left, const float &right) |
| vec3 | fireworks::maths::operator/ (vec3 left, const float &right) |
| std::ostream & | fireworks::maths::operator<< (std::ostream &stream, const vec3 &vector) |