Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
vec3.cpp File Reference
#include "vec3.h"
Include dependency graph for vec3.cpp:

Namespaces

 fireworks
 
 fireworks::maths
 

Functions

vec3 fireworks::maths::operator+ (vec3 left, const vec3 &right)
 
vec3 fireworks::maths::operator- (vec3 left, const vec3 &right)
 
vec3 fireworks::maths::operator* (vec3 left, const vec3 &right)
 
vec3 fireworks::maths::operator/ (vec3 left, const vec3 &right)
 
vec3 fireworks::maths::operator+ (vec3 left, const float &right)
 
vec3 fireworks::maths::operator- (vec3 left, const float &right)
 
vec3 fireworks::maths::operator* (vec3 left, const float &right)
 
vec3 fireworks::maths::operator/ (vec3 left, const float &right)
 
std::ostream & fireworks::maths::operator<< (std::ostream &stream, const vec3 &vector)