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Fireworks Engine
v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
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This is the complete list of members for fireworks::graphics::Transform, including all inherited members.
| position | fireworks::graphics::Transform | |
| rotation | fireworks::graphics::Transform | |
| scale | fireworks::graphics::Transform | |
| Transform(glm::vec3 pos=glm::vec3(0, 0, 0), glm::vec3 rot=glm::vec3(0, 0, 0), glm::vec3 scale=glm::vec3(1, 1, 1)) | fireworks::graphics::Transform | inline |