Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
fireworks::graphics::Window Member List

This is the complete list of members for fireworks::graphics::Window, including all inherited members.

backgroundColorfireworks::graphics::Window
clear() constfireworks::graphics::Window
closed() constfireworks::graphics::Window
deltaMouseXfireworks::graphics::Window
deltaMouseYfireworks::graphics::Window
getGLFWwindow() constfireworks::graphics::Windowinline
getHeight() constfireworks::graphics::Windowinline
getMousePosition(double &x, double &y) constfireworks::graphics::Window
getWidth() constfireworks::graphics::Windowinline
isKeyHeld(unsigned int keycode) constfireworks::graphics::Window
isKeyPressed(unsigned int keycode)fireworks::graphics::Window
isKeyReleased(unsigned int keycode)fireworks::graphics::Window
isMouseButtonHeld(unsigned int button) constfireworks::graphics::Window
isMouseButtonPressed(unsigned int button)fireworks::graphics::Window
isMouseButtonReleased(unsigned int button)fireworks::graphics::Window
key_callback(GLFWwindow *window, int key, int scancode, int action, int mods)fireworks::graphics::Windowfriend
mouse_button_callback(GLFWwindow *window, int button, int action, int mods)fireworks::graphics::Windowfriend
mouse_position_callback(GLFWwindow *window, double xpos, double ypos)fireworks::graphics::Windowfriend
update() constfireworks::graphics::Window
Window(const char *title, int width, int height)fireworks::graphics::Window
window_resize_callback(GLFWwindow *window, int width, int height)fireworks::graphics::Windowfriend
~Window()fireworks::graphics::Window