Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
fireworks::graphics::ShotRenderer2D Member List

This is the complete list of members for fireworks::graphics::ShotRenderer2D, including all inherited members.

begin() overridefireworks::graphics::ShotRenderer2Dvirtual
end() overridefireworks::graphics::ShotRenderer2Dvirtual
flush() overridefireworks::graphics::ShotRenderer2Dvirtual
m_Camera2Dfireworks::graphics::Renderer2D
m_TransformationBackfireworks::graphics::Renderer2Dprotected
m_TransformationStackfireworks::graphics::Renderer2Dprotected
pop()fireworks::graphics::Renderer2Dinline
push(const glm::mat4 &matrix, bool override=false)fireworks::graphics::Renderer2Dinline
Renderer2D(Camera2D *camera2D)fireworks::graphics::Renderer2Dinlineprotected
ShotRenderer2D(Camera2D *camera)fireworks::graphics::ShotRenderer2D
submit(const Renderable2D *renderable) overridefireworks::graphics::ShotRenderer2Dvirtual
~Renderer2D()fireworks::graphics::Renderer2Dinlinevirtual
~ShotRenderer2D()fireworks::graphics::ShotRenderer2D