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Fireworks Engine
v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
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This is the complete list of members for fireworks::graphics::Scene3D, including all inherited members.
| add(Renderable3D *renderable) | fireworks::graphics::Scene3D | virtual |
| getRendetables() const | fireworks::graphics::Scene3D | inline |
| render() | fireworks::graphics::Scene3D | virtual |
| renderables | fireworks::graphics::Scene3D | |
| renderer | fireworks::graphics::Scene3D | |
| Scene3D(Renderer3D *renderer) | fireworks::graphics::Scene3D | |
| ~Scene3D() | fireworks::graphics::Scene3D | virtual |