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Fireworks Engine
v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
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This is the complete list of members for fireworks::graphics::Layer, including all inherited members.
| add(Renderable2D *renderable) | fireworks::graphics::Layer | virtual |
| getRenderables() | fireworks::graphics::Layer | inline |
| Layer(Renderer2D *renderer) | fireworks::graphics::Layer | |
| m_Renderables | fireworks::graphics::Layer | |
| m_Renderer | fireworks::graphics::Layer | |
| render() | fireworks::graphics::Layer | virtual |
| ~Layer() | fireworks::graphics::Layer | virtual |