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Fireworks Engine
v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
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This is the complete list of members for fireworks::graphics::IndexBuffer, including all inherited members.
| bind() const | fireworks::graphics::IndexBuffer | |
| getBuffer() const | fireworks::graphics::IndexBuffer | inline |
| getCount() const | fireworks::graphics::IndexBuffer | inline |
| IndexBuffer(GLushort *data, GLsizei count) | fireworks::graphics::IndexBuffer | |
| unbind() const | fireworks::graphics::IndexBuffer | |
| ~IndexBuffer() | fireworks::graphics::IndexBuffer |