Fireworks Engine  v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
fireworks::graphics::Buffer Member List

This is the complete list of members for fireworks::graphics::Buffer, including all inherited members.

bind() constfireworks::graphics::Buffer
Buffer(GLfloat *data, GLsizei count, GLuint componentCount)fireworks::graphics::Buffer
getComponentCount() constfireworks::graphics::Bufferinline
unbind() constfireworks::graphics::Buffer
~Buffer()fireworks::graphics::Buffer