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Fireworks Engine
v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
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This is the complete list of members for fireworks::audio::AudioClip, including all inherited members.
| AudioClip(const std::string &filePath) | fireworks::audio::AudioClip | |
| didPlayonce() const | fireworks::audio::AudioClip | inline |
| gain | fireworks::audio::AudioClip | |
| getAudioFormat() const | fireworks::audio::AudioClip | inline |
| getBPS() const | fireworks::audio::AudioClip | inline |
| getBuffer() const | fireworks::audio::AudioClip | inline |
| getClipSizeinKB() const | fireworks::audio::AudioClip | inline |
| getSampleRate() const | fireworks::audio::AudioClip | inline |
| getSource() const | fireworks::audio::AudioClip | inline |
| isLooping() | fireworks::audio::AudioClip | inline |
| isPaused() | fireworks::audio::AudioClip | inline |
| isPlaying() | fireworks::audio::AudioClip | inline |
| isStopped() | fireworks::audio::AudioClip | inline |
| Loop() | fireworks::audio::AudioClip | |
| Pause() | fireworks::audio::AudioClip | |
| pitch | fireworks::audio::AudioClip | |
| Play() | fireworks::audio::AudioClip | |
| PlayOnce() | fireworks::audio::AudioClip | |
| PlayOnceOnly() | fireworks::audio::AudioClip | |
| Replay() | fireworks::audio::AudioClip | |
| Stop() | fireworks::audio::AudioClip | |
| ~AudioClip() | fireworks::audio::AudioClip |