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Fireworks Engine
v2.0
Lightweight Sandbox Game Engine using OpenGL for additional Customisation and Quick Prototyping
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This is the complete list of members for fireworks::Fireworks, including all inherited members.
| createWindow(const char *name, int width, int height) | fireworks::Fireworks | inlineprotected |
| Fireworks() | fireworks::Fireworks | inlineprotected |
| getFPS() | fireworks::Fireworks | inlineprotected |
| getUPS() | fireworks::Fireworks | inlineprotected |
| init()=0 | fireworks::Fireworks | protectedpure virtual |
| render()=0 | fireworks::Fireworks | protectedpure virtual |
| start() | fireworks::Fireworks | inline |
| tick() | fireworks::Fireworks | inlineprotectedvirtual |
| update() | fireworks::Fireworks | inlineprotectedvirtual |
| ~Fireworks() | fireworks::Fireworks | inlineprotectedvirtual |